basically, I have an object with multiple cameras surrounding it.
What i want is for each camera to have a GUI text to tell the player which camera it is. For example, a 6 sided dice has 6 cameras. Each camera shows only 1 side of the cube, I want GUI text to tell the player which camera s/he has changed to. Top side, bottom etc.
MY PROBLEM is that i can do this, but when the Object moves, the GUI texts DO NOT move with the Object. My Object has all the FPS scripts attached and so when i rotate or move, I repeat… The GUI texts DO NOT move with the Object.
This ALWAYS happens when The GUI texts are a child of their cameras, when they are a child of the Object and when it is a child of the FPS game object.
What am i doing wrong?