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bug in beast lightmap

I have one building to bake lightmap .

in my freinds system beast lightmap works perfect (vga=Gforce 8800). but in the same project in my own system(vga=Gforce8500) , beast show me an error:

" beast lightam[ error: 5 : error in object state" or some thing like that,

the question is : are the beast lightmap system need special system to process enviornment?

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asked Nov 03 '10 at 07:02 AM

mory gravatar image

mory
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2 answers: sort voted first

Lightmapping performed by Beast works entirely on the CPU, so it doesn't depend on the model of your graphics card. For huge scenes Beast might require quite a bit of memory, but I'd guess that this is not the problem in your case.

Anyways, error #5 does not sound too informative, so please submit a bug report via Help -> Report a Problem with a simple project that reproduces the issue. We will really appreciate that, thanks!

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answered Nov 03 '10 at 02:33 PM

Kuba gravatar image

Kuba
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right, thanx , i test in in windows7. that problem was from my os and its graphic driver.solved .

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answered Feb 21 '12 at 01:16 AM

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asked: Nov 03 '10 at 07:02 AM

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Last Updated: Feb 21 '12 at 01:16 AM