I'm a total newbie in both game programming and unity engine.
I'm trying to make a small remake of Shufflepuck Cafe for fun. It is a kind of a very addictive air hockey game (nostalgia - I used to play it on my Mac when I was a kid until the mouse was dead !) and I'm struggling with the puck management.
I have created a small project to test some ideas, but none is working well:
I have set Rigid body physic for every component: ice for floor, wood for the racket, bouncy or rubber for the puck...
I have add a small script that is moving my racket with the mouse.
I'm facing this kind of issues:
In some condition it is working (for example when pushing the puck against a wall)
My questions are:
- Is there a tutorial focusing on this kind of game (pong like, breakout, ...) ?