Hi,
Is it possible to have breakpoints when coding in Visual Studio (I use 2008 Professional) and make Unity to break at those breakpoints?
I’ve heard it’s possible in MonoDevelop but am wondering how one can do in VS.
Thanks.
Hi,
Is it possible to have breakpoints when coding in Visual Studio (I use 2008 Professional) and make Unity to break at those breakpoints?
I’ve heard it’s possible in MonoDevelop but am wondering how one can do in VS.
Thanks.
It seems this is no longer the case and you can now use VS commuity to debug unity and it is free