Hi guys, I need to make a game that runs perfectly on Ipad, Iphone and Ipod touch. The game is in 2D, so I am using sprite manager 2 to manage most in game graphics.
Since Ipod and Ipad use two different ratio and resolution, what is the best way to handle the texture? For example, my game background is 1024x768 so it looks good on Ipad. But on the ipod touch, it gets scaled to 480x320, so things are a bit skewed.
Is there a simple way to have 2 JPG for each elements and use the good one?
Thanks!