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Scrolling detection

Is there a way to detect when the mouse wheel has been scrolled up or down? I'm trying to create a camera script where the mouse wheel is scrolled to zoom in and out.

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asked Oct 31 '10 at 11:15 PM

Intensity116 gravatar image

Intensity116
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Try Input.GetAxis("Mouse ScrollWheel")

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answered Oct 31 '10 at 11:17 PM

StephanK gravatar image

StephanK
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I don't have an axis named Mouse ScrollWheel.

Nov 02 '10 at 12:29 AM Intensity116

That is a standard axis that is predefined in Unity. If you somehow deleted it you can always setup your own axis in the InputManager (Edit->ProjectSettings->Input). Just set Type to MouseMovement and Axis to 3rd axis.

Nov 02 '10 at 07:26 AM StephanK
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asked: Oct 31 '10 at 11:15 PM

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Last Updated: Oct 31 '10 at 11:15 PM