is it possible to change the icon of a script in the project view within unity? If so, how?
This is possible in Unity 4+ [might be available in older versions as well, no idea but the question is almost 3 years old]
You can click on the script in the project view and in the top left of the inspector you will see the default C#/JS script icon with a tiny little drop down arrow. Click on the C#/JS icon and you’ll see a drop down for picking custom icons.
The above answer will not work as the custom icon will get lost when the asset is re-imported or the project re-opened.
See http://forum.unity3d.com/threads/custom-script-icons-not-saving.390970/ for the right solution.
Very old question and outdated answer. So lets update it, shall we? It is very easy to set a custom icon for any script.
Steps:
- Select the script that you want to assign the icon to.
- Switch the Inspector from Normal to Debug (how?).
- Drag any imported texture from the Project View into the Icon field.
Now your custom icon will display in the Project View, Inspector, and as a Gizmo in the Scene View. You may need to collapse and re-expand the folder that the script is in to update the Project View.
Not easily; you'd have to hack the resources of the Unity app.
I know this is an old question, however I see that this question is still being added to.
What if I have 2 scripts with icons attached to the same game object. Is there a way to get both icons to show up in the scene view?