Hello all!
This is my first post so be nice to me!
I need to make a 3D environment in Unity that presents products to an audience. So for example, the environment will be a square room with two presentation booths for each wall. I would like my character to be able to move around the scene in First Person and then click on each product (for example, a kinect or an iPad) to bring up a screen (much like a powerpoint presentation) cycle through a few slides (controlled by the user) and then move onto the next product.
3D wise i am fine - i am an experienced artist/animator and can import meshes and all that. I just need help on which scripts to use.
So in summary i need help sorting out four different mechanics script wise:
First Person Camera
First Person Controls
Clicking an object to display a screen
Cycling through the different slides and then shutting down that product view.
This is an example of the kind of way i want to display the product:
Cheers for the help and i look forward to hearing your thoughts!
Paul