I cannot figure out how to have a first person model for the client playing and a third person model seen by them for every other client.
Are there any good tutorials on this or could someone at least give me a basic idea how to do this? I’ve searched everywhere and can’t find anything that fits what I’m looking for. My client/server setup is based off of the Unity Networking Tutorial. Players can connect (from both mobile and PC) to the server, I just can’t get the spawn setup to work.
Movement syncing DOES work if I allow it to spawn first player setups on each client, but floating weapons don’t really make sense. I have a spawn object on the map, but its network view seems to be only the server (I’ve tried doing the spawning using networkView.isMine) and i’ve tried Network.instantiate to make a local spawn point for everyone, but that doesn’t work either and wouldn’t solve movement syncing.
Any help is appreciated.