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Just out of curiosity: is there a way to access the information stored in PlayerSettings in a build of the game? When using the properties But then again, the I would find it convenient to access that data, so I wouldn't have to create my own class where I'd have to add this information again.
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I'd like to know PlayerSettings.defaultScreenWidth/Height. (I want to rescale images and fonts to be resolution-independent, based on a scale determined from the default screen size.)