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Hello, I am using a webplayer interface to load a game on my server when a button is clicked. Everything seems to be going well (no errors), but the new webplayer game never loads/starts. Am I missing something in the code below? Or is it due to the webplayer I am trying to load (ie: does it need to be a streamed webplayer etc)?
Any help is greatly appreciated!
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I have found the answer to my problem. There is nothing incorrect in the code. I had to read this documentation: http://unity3d.com/support/documentation/Manual/Security%20Sandbox.html All I needed to include was the crossdomain.xml document in my server root directory, and all works well. I would have figured this out a long time ago, but when I initially looked into the "no crossdomain.xml policy exists" error, someone said to simply ignore it as it was not important.
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I think what you're looking for is an asset bundle. http://unity3d.com/support/resources/example-projects/assetbundles.html Hi, I'm actually looking to load an entirely new game. Basically I am making a menu where you choose from a list of games. You make a selection and it will load/stream that entire game. From what I understand Assetbundles do not include scripts as assets so I don't think I can use that method.
Oct 30 '10 at 08:41 AM
Faskoona
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