I am using a webplayer interface to load a game on my server when a button is clicked. Everything seems to be going well (no errors), but the new webplayer game never loads/starts. Am I missing something in the code below? Or is it due to the webplayer I am trying to load (ie: does it need to be a streamed webplayer etc)?
Any help is greatly appreciated!
I have found the answer to my problem. There is nothing incorrect in the code.
I had to read this documentation: http://unity3d.com/support/documentation/Manual/Security%20Sandbox.html All I needed to include was the crossdomain.xml document in my server root directory, and all works well.
I would have figured this out a long time ago, but when I initially looked into the "no crossdomain.xml policy exists" error, someone said to simply ignore it as it was not important.
answered Nov 07 '10 at 04:46 PM
I think what you're looking for is an asset bundle. http://unity3d.com/support/resources/example-projects/assetbundles.html
answered Oct 30 '10 at 05:09 AM