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Is it possible to bind AssetBundles to specific standAlone application?

Hi,

Is it possible to make some AssetBundles to work only with specific projects? for example I have some AssetBundles that I don't want anyone can open it in another unity project, Is there any way to check if current project is the original project?

Thanks in advance.

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asked Oct 26 '10 at 05:27 PM

AliAzin gravatar image

AliAzin
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It may be a hack, but include a prefab with a behaviour that's only present in your target application - then other hosts will probably throw an exception when it can't unserialize the object.

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answered Oct 28 '10 at 02:14 AM

Max Kaufmann gravatar image

Max Kaufmann
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asked: Oct 26 '10 at 05:27 PM

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Last Updated: Oct 26 '10 at 05:27 PM