BVH animation files

is there a way to use animations which are stored in a .bvh file in Unity. I made a lot of animations a while a go, before i started to make games for movies, and now i have ver 15000 BVH files with idol, walk, fight, and climb animations. Now i wanted to know if there is a way, that lets me import a rigged model and then assign the animations to it? Thanks for the help!

I think you should convert them in a polysoup App like Maya to a file format that Unity accepts natively.

I got this to work last spring by using this MEL script from Creative Crash and following this outline (For Maya 2010 on Mac):

  1. Place the BVH MEL script here:

  2. Mac Volumes. . . . ./Users/Shared/Autodesk/maya/2010/scripts/ (Will vary obviously)

  3. In Maya, Open the Script Editor -- Window/General Editor/Script Editor

  4. In the Script Editor, Select File/Save script to shelf -- save as BVH.

I'm not sure if there are comparable utilities for other modeling apps. What do you have access to out of curiosity?

Hope that is helpful.

Hello!

Here is a tutorial in French

I’ve made a tool that allows you to import BVH files into the Unity game engine:

BvhImporterExporter: BvhImporterExporter (for Unity 3D) by Winterdust