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Ive just started using unity and have been trying to make a 2.5d sidescroller,i need help to make a platform rotate 90 degrees verticaly and then back....i would realy like to know how to do this...please help :)
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Transform.Rotate() will rotate the platform around its midpoint. If you want to rotate around another point such as the edge, you'll need Transform.RotateAround() instead. With a little fiddling you should be able to figure out the vectors that work best for you, eg Vector3.forward or Vector3.left. Thanx ive been trying it .... how would you write up a script for the platform... i think im doing somthing wrong
Oct 26 '10 at 11:53 AM
shaun lamminga
Hey thanx im really getting somewhere with the link you gave me ... all i need is you to edit my code so that it stops at 90 degrees for three seconds and then turns back.... sorry im not very experienced at all and you obviosly know what your doing... your help would be greatly appretiated i will post my code up as an answere
Oct 28 '10 at 12:25 PM
shaun lamminga
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var right = true; function Update () { if (right) { rotation = 100.0; transform.Rotate (0,0,rotation * Time.deltaTime); } } this is how i got it to rotate continuously.
Oct 28 '10 at 12:29 PM
shaun lamminga
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Thanx ive been trying it .... how would you write up a script for the platform... i think im doing somthing wrong I have working code using these function, but there's working code and an explanation of the parameters in the Unity documentation pages already. In case you didn't spot those yet, they're at http://unity3d.com/support/documentation/ScriptReference/index.html. If that doesn't make things clearer, if you could post an example of what you tried and why that wasn't working for you, we could help you better. Cheers. :)
Oct 26 '10 at 04:06 PM
Ostagar
thanx for the comment and the link although im kinda geting to know vectors i still have no idea of how to do this or use the transform script ... an example would help alot
Oct 27 '10 at 07:55 AM
shaun lamminga
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