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How would I make a child object spawn at a certain location in reference to the parent, and then destroy them. Specifically, I'm seeking to do it with this bit of code:
How would I get this to work?
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Sorry this isn't an answer, but: Wow, that title sounds really... depressing... "Spawning children and then destroying them" This could probably just have been a comment on the question...
Oct 25 '10 at 12:10 AM
Marowi
crap and hit the wrong vote button too -_-;
Oct 25 '10 at 12:40 AM
shadowclasper
I wish to know the answer too >..<
Oct 20 '11 at 01:22 PM
Vincent_soo
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