I have tried many ways possible, using iPhoneKeyboard as a var as well as TouchScreenInput with a .text, and to no avail. Not sure if this is a bug, or something I may be doing wrong, but maybe someone else can help shed some light for me.
Essentially, I am trying to set an already existing String to contain whats being input on my Android phone through the keyboard. Simple, sounds like it works for everyone else too, this exact way… but when I try to retrieve, it comes up empty, so anything I submit is blank.
Here is what I have in the Update function.
function Update(){
if (keyboard.visible == true){
activeKey = 1;
Text = keyboard.text;
}
if (keyboard.visible == false && activeKey == 1){
postScore(Text, Score.score);
activeKey = 0;
}
}