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Hello everyone, It may be a stupid question tho , but I was wondering if it can be possible to swutch at run time ( basically during interScene change ) the resolution screen of iPhone. To give a simple example, let's say I have a menu I want 960*640px but wnat to run my game scene based on lower one at 480*320px is there is a way to handle that through unity or Xcode / iOS api ? thanks !
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I'd like to know this as well. It would be nice to add a Hi-res / Lo-res option for a game in the settings, allowing iPhone4 users to choose between superior graphics or speed.