x


Redirected from Terrain splat 1 is null.

Terrain splat 0 is null. What is this and how to fix???

I get the fallowing errors with out project:

Terrain splat 0 is null. Terrain splat 2 is null. Terrain splat 3 is null.

Sometimes the console has nothing else to provide and sometimes it will point to our terrain files. As far as we can tell, there is nothing missing with our terrain objects and that everything is connected and added.

Other times we get the fallowing in the console for the errors:

UnityEditorInternal.InternalEditorUtility:GetGameObjectInstanceIDFromComponent(Int32) UnityEditor.DockArea:OnGUI()

As far as I can tell, there is no issues with our terrain and how it looks in game.

Some of our theories as to what might be going on are as fallows: 1) Multiple Terrains in the project will cause this. 2) It might be a shader issue.

We have had this issue with Unity 2.6 and with Unity 3.0

Anyone have any ideas as to what is going on? Or any ideas on what to look for or check?

more ▼

asked Oct 21 '10 at 12:23 AM

ClandestineMan gravatar image

ClandestineMan
144 4 5 10

(comments are locked)
10|3000 characters needed characters left

2 answers: sort voted first

The errors about terrain splats are because you have a terrain with empty texture refernces. Select your terrain, and make sure all the entries defined in the "Paint" tab are assigned to valid textures.

more ▼

answered Oct 21 '10 at 09:34 AM

jonas echterhoff gravatar image

jonas echterhoff ♦♦
9.8k 7 23 104

That was it. We were missing a texture on one terrain and didn't need the other. Now the errors are gone. Or at least for now. Thanks.

Oct 22 '10 at 04:42 PM ClandestineMan
(comments are locked)
10|3000 characters needed characters left

In addition, the number of the missing splat is the same order as the textures shown in the paint tab, zero relative.

more ▼

answered Apr 27 at 05:18 PM

corb555 gravatar image

corb555
1

(comments are locked)
10|3000 characters needed characters left
Your answer
toggle preview:

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this question

By Email:

Once you sign in you will be able to subscribe for any updates here

By RSS:

Answers

Answers and Comments

Topics:

x2030
x1521
x28

asked: Oct 21 '10 at 12:23 AM

Seen: 5768 times

Last Updated: Apr 27 at 05:18 PM