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Gamepad w/ analogue controls in Unity, Mac OS X

Hi! I've been developing a game in Unity on Mac OS X, using a USB Microsoft XBOX 360 pad for PC for controls. This recently packed up and I've bought a generic USB Gamepad that resembles a Playstation Dual Shock controller.

The problem is that I'm unable to get a reading from the analogue sticks of the pad in any of the axis readings in the input manager (whether it be X, Y, Axis 3, 4, 5,...). I've tried the controller in a piece of third party software called USB Overdrive and the axis are recognised by the O/S, but not by Unity.

What can I do to make the axis register in Unity?`

I'm grateful for any input/ideas!

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asked Oct 20 '10 at 06:52 AM

andreas542 gravatar image

andreas542
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don't have an answer to that, but I am successfully using the logitech dual pad: http://www.logitech.com/en-us/gaming/controllers/devices/288

Could you give a reference of your device?

Oct 20 '10 at 07:00 AM Jean Fabre
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I'm using a driver for my MacBook. You can download it here:

http://tattiebogle.net/index.php/ProjectRoot/Xbox360Controller/OsxDriver

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answered Dec 27 '10 at 06:31 PM

Frido gravatar image

Frido
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asked: Oct 20 '10 at 06:52 AM

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Last Updated: Oct 20 '10 at 06:52 AM