I'd like to be able to script for selecting objects in the scene view, instead of the game view. Is this possible?
(one Selection)
Selection.activeTransform = yourTransform;
(more Selections)
Selection.objects = yourObjects;
For example add this script to a gameObject in your Scene.
using UnityEditor;
using UnityEngine;
using System.Collections;
[ExecuteInEditMode]
public class TestClass : MonoBehaviour
{
public GameObject allGameObjects;
void Update()
{
allGameObjects = FindObjectsOfType<GameObject>();
// call Function
SelectOneGameObject();
//SelectAllGameObjects();
}
public void SelectOneGameObject()
{
Selection.activeTransform = allGameObjects[0].transform;
}
public void SelectAllGameObjects()
{
Selection.objects = allGameObjects;
}
}