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Hi everyone, I have a WebPlayer based game with fixed resolution (800x600) but I realized when you zoom your browser with CTRL + Mouse wheel the webplayer will autoresize and will mess up my GUI as you can see in the image this is without zooming and this is after zoom with CTRL + mouse wheel
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This is a pure HTML / browser question, since the webplayer is a normal html node, it get it's size dictated from the browser and the website layout. It would be nice to have such a function, but it seems it's not possible at all (at least for the time being). See this stackoverflow question You have basically two options:
note: GUI.matrix had some problems in the past when it comes to input detection. I'm not sure if they fixed it already. Thank you! I would make the GUI dynamic if I could stop the gameobjects from autoscaling, is this possible? anyway thank you again
Aug 20 '12 at 11:19 AM
Sytto
Well, GameObjects are only visible when viewed by a camera. It depends on the type of your camera. When you have an orthographic cam, it's quite easy since you can adjust the orthographic size. For perspective cameras it's not that easy.
Aug 20 '12 at 12:33 PM
Bunny83
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