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I want to have two animations going on one character at the same time. One making the torso rock back and force and a separate animation making the head spin. Is this possible?
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yes, it can. When you add animation so it not play. If U want 2 animation play at same time you can call them. ex : you add 2 animation run.anim and fly.anim Mmm, well...not quite sure about that one. First play() does not exist, Play() does. Function always starts with Cap letter in Unity (and most programming conventions). Also, if you do this in the same frame, you will never see the run animation since it is right away replaced. I don't minus answers but you would deserve it here...but I won't.
Aug 20 '12 at 05:53 AM
fafase
So how should I go about doing it exactly?
Aug 20 '12 at 11:31 AM
Doneyes
what about looking at the other answer.
Aug 20 '12 at 12:39 PM
fafase
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You need to use AddMixingTransform: http://docs.unity3d.com/Documentation/ScriptReference/AnimationState.AddMixingTransform.html Can i get your email so we can talk back and forth on this?
Aug 20 '12 at 03:06 PM
Doneyes
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