if( GUI.Box( rect, firstBoxTexture ) )
if( firstBoxTexture != null )
currentTexture = firstBoxTexture;
firstBoxTexture = null;
firstBoxTexture = currentTexture ;
currentTexture = null;
what kind of condition i will put if needed the firstboxtexture=yellow then my 2nd boxtexture=white when i drag the firstbox=yellow to the 2ndbox=white the 2ndbox will change to yellowbox and if its wrong the scene will restart..
Aug 18 '12 at 08:30 AM