Im sorry if this was already posted but i couldn't find an answer anywhere. I was wondering if there was away to scale up the amount of time an animation takes. Im thinking something similar to blender where you select keyframes and you can scale them to make them take more or less time. Thank you.
asked Oct 14 '10 at 12:44 AM
animation["clip"].speed is what you're looking for.
If not that, take a gander at the animation section of the scripting reference, and look for animation curves.
answered Oct 14 '10 at 03:04 AM