Hello,
Is it possible to lock a textarea/textfield for editing in Unity? So that it is static and unselectable.
Hello,
Is it possible to lock a textarea/textfield for editing in Unity? So that it is static and unselectable.
Sure, just don’t use a TextArea / TextField The point is the kind of function you’re using determines the behaviour of the gui element. The GUIStyle determines the look.
GUI.Label(yourRect, "The text field text", "textfield");
// |
// \__ Style name that should be used.
Same for GUILayout:
GUILayout.Label("The text field text", "textfield");