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Hey unity community, im currently reading into working with the iTween plugin and encountered a problem. I want to scale a gameObject over time using iTween onMouseEnter, and reset it to the original value onMouseExit. Already tried different ways to do that, but im not getting forward, so i need your assistance. I guess i have to use iTween.ScaleBy.
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iTween commands work in two ways. Either you use the minimum options version (which is quick and easy) or you use the Hashtable arguments (which is very slightly harder and not as quick). The code below will use the first method. Hope that helps!
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