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Hello Just wondering if statistics such as: "CPU usage", "RAM usage", "Network traffic up/down" etc are available in unity during runtime in the player. "The profiler" does have some of these statistics, but I would like them to be seen by the player if possible. From searching I could only find System Info but I need the live statistics, not static. I'm wondering if the "The profiler" is created with unity gui code, then it must be possible to access? Thanks
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