Just wondering if statistics such as: "CPU usage", "RAM usage", "Network traffic up/down" etc are available in unity during runtime in the player.
"The profiler" does have some of these statistics, but I would like them to be seen by the player if possible. From searching I could only find System Info but I need the live statistics, not static.
I'm wondering if the "The profiler" is created with unity gui code, then it must be possible to access?
asked Oct 10 '10 at 09:26 PM