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HDR throws an error when checked

Hey, I'm trying to activate the HDR checkbox on my camera. I'm currently setup in deferred lighting in hopes that the better color ranges give me less banding in my low light environment. It throws this error as soon as it gets checked.

HDR RenderTexture format is not supported on this platform. This camera will render without HDR buffers.
UnityEditor.DockArea:OnGUI()

Not sure how to go about handling this.

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asked Aug 05 '12 at 10:45 PM

Brenden Frank gravatar image

Brenden Frank
39 2 7 10

What platform is this for?

Aug 05 '12 at 11:06 PM Overlord

It's for PC/Mac.

Aug 06 '12 at 12:16 AM Brenden Frank
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asked: Aug 05 '12 at 10:45 PM

Seen: 607 times

Last Updated: Oct 31 '12 at 06:11 AM