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Particle System rotate

I have a particle system that's attached to a cylinder which is attached to a first person controller. I want it so when I look left the particle system follows. Right now it just shoots forwards because I set the Z axis to go forwards so it looks like a flame thrower. If that makes sense to you please help. To recap I wan the particle system to follow wherever I look.

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asked Aug 03 '12 at 10:50 PM

Tim A gravatar image

Tim A
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5 answers: sort voted first

Yeah turning off "Simulate in WorldSpace" on the particle emitter should work for this... Or, make sure you're not using "One Shot" option on the emitter, OR turn UP the velocity, and DOWN the Max Energy. Try using Local space instead of world space first though lol.

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answered Aug 04 '12 at 12:05 AM

clunk47 gravatar image

clunk47
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Try unchecking the box that says "Simulate in world space".. Then have the particle system attached to then end of the gun's barrel or whatever you are using... Disabling world space makes the particle system only in local space. I can't help much more unless you're more specific and maybe post links to some pics / vids of what you're trying to do, and perhaps post the code you're currently using.

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answered Aug 03 '12 at 11:13 PM

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clunk47
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![]1

This is the how i want it to look when you turn to the side. When I turn it ends up like this:alt text

With the fire to the left of it.

2.png (353.6 kB)
first.png (219.0 kB)
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answered Aug 03 '12 at 11:43 PM

Tim A gravatar image

Tim A
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Try to attach to the main camera not the first person controller.

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answered Aug 03 '12 at 11:44 PM

jimmyismike gravatar image

jimmyismike
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That still does the same thing as before but thanks for your help.

Aug 03 '12 at 11:53 PM Tim A
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Omg thank you ccobb1986 it works by turning up the velocity. Thanks very much!!!!

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answered Aug 04 '12 at 12:12 AM

Tim A gravatar image

Tim A
205 6 18 31

You're very welcome :)

If you could please, accept my answer so people will know the issue is resolved.

Aug 04 '12 at 12:24 AM clunk47

Yup thanks for reminding me i almost forgot to.

Aug 04 '12 at 12:28 AM Tim A
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asked: Aug 03 '12 at 10:50 PM

Seen: 1418 times

Last Updated: Aug 04 '12 at 12:28 AM