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Assets not unload between Scene

Hi,

I actually have some problems of memory. I notice that the sounds of a Scene persist after the loading of another scene.

UnloadUnusedAssets seems not work, i have the same problem with textures, which are not reference anymore but keep in memory. Someone have an idea about this problem ?

Actually i must called DestroyImmediate(assetName, true).

Thank you !

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asked Aug 02 '12 at 03:25 PM

KaiWai gravatar image

KaiWai
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asked: Aug 02 '12 at 03:25 PM

Seen: 351 times

Last Updated: Aug 02 '12 at 03:25 PM