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How would I go about making a button out of a textured plane? (I just want basic feedback. Like how would I fetch the data for when: The mouse is over the button, is clicking the button, or the button has been clicked on)? Thanks!- YA
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I ended up using a simpler method. Here is my script:
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look up ray casting, http://docs.unity3d.com/Documentation/ScriptReference/Physics.Raycast.html
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