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Is it possible to create a async operation in unity free?

Is it possible to create a async operation in unity free? I maybe thought of a way : I just do the game in one script and load a scene with Application.loadlevel() in another script. Because scripts can run at the same time and don't rely on each other I have a Async operation now, right? Does this work? Are there any other ways?

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asked Jul 31 '12 at 08:40 PM

Rajivdev gravatar image

Rajivdev
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This works with Unity Free. What doesn't work with Unity Free is asset bundle loading.

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answered Feb 02 at 08:49 PM

dkozar gravatar image

dkozar
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asked: Jul 31 '12 at 08:40 PM

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Last Updated: Feb 02 at 08:49 PM