Is it easily possible to wrap some dynamic text around a round object like a cylinder or a sphere?
asked Oct 05 '10 at 07:19 PM
This is a great example for wrapping text around an object: http://blog.almostlogical.com/2010/08/20/adding-text-to-texture-at-runtime-in-unity3d-without-using-render-texture/
Source is available as well if you want to try it out!
answered Jul 05 '12 at 03:00 PM