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ok i need help with some collisons issues i added a some spheres and have been folloing the tornadotwins wormgame tut but the only problem i have is that the body parts go through things here let me give you some photos to help and heres a nother one of my unity screen i just want to beable to make the back spheres colide with things like the floor but its just the head that keeps it on the floor and yes the back spheres has colliders i checked and rechecked and removed them and replaced and tryed adding rigd bodys to them but when i add riged bodys thay stay on the ground its just thay dont follow me and start rolling away so please help rember i am trying to not use rigid bodys unless thats the only way so thank you in advance
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If you are moving the transforms of the spheres and still want to register collisions then you need to add rigidbodies to the spheres. can you tell me how thanks
Jul 23 '12 at 04:25 PM
blenderbros1
ok i added rigedbodys and the back spheres just roll away and then i tried adding constraints to it like the rotaion constrants and thay just kinda freak out i need it to be able to work can you explanie this and guid me you seem to know what your talking about
Jul 23 '12 at 04:34 PM
blenderbros1
really you should do the tutorial again, as you have been doing it and know what's going on. Unless someone has done the same tutorial and know, we are just guessing based on the info you provide. And the point of a tutorial is to learn, right! And it wouldn't be there if it didn't work. So check everything, what objects are childed to other objects, what objects have rigidbodies, etc. I once re-did a whole tutorial just because I forgot a single 'minus' sign !
Jul 23 '12 at 05:21 PM
alucardj
ohhh ok well i will thanks
Jul 23 '12 at 05:29 PM
blenderbros1
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a 

For future reference, you should use a better title so that people can find your question. Asking for "help" isn't clear what you need.