Hi all,this is my first time here and sorry for my bad english
Well,i use unity becouse i saw that are perfectly compatible with blender,then i made a weapon(with hands)in blender:
i did the animation(shooting),exported to fbx and i imported to unity. Without animation the weapon looks good like in blender(except for transparent texture in right arm):
But when i chose the shooting animation happends that:
[2083-pantallazo+3.png|2083]
The right arm stay inverted,i change a lot of options in blender to export and saw forums but i donโt find nothing,please help me,make arms costs me a lot of time(iโm newbie) nad i dont want make another arms