I have wrote this script that is attached to my enemy, I have another script attached to my gun that shoots raycasts that if hit the enemy, takes of health. I am now trying to have a particle effect spawn when the enemy dies, I have almost done this apart from my particle effect doesn’t spawn where the enemy has died, can anyone help me?
var health = 100;
var death : ParticleEmitter;
function Damage(dmg: int){
health -= dmg;
if (health <= 0){
Instantiate(death);
Destroy(gameObject);
}
}