I have a character in blender that I have rigged an animated, and I have him working well in Unity. But I now made a change to the animation in blender, but I can't seem to get it to update the animation in unity. The only way I have found so far is to delete the character in my scene and import the new file. But this doens't work very well because after that I have to apply and tune all my scripts on the new model(which takes quite a while). Thanks for the help! -Rov
asked Jul 21 '12 at 10:30 PM
Right click the asset and use the Reimport option.
answered Jul 21 '12 at 10:50 PM