I have these particle systems, billboard aligned, and it seems that, no matter how close or far the camera is, the on-screen size is the same. Thus when I'm far away, it looks like a giant cloud, but in near, it's tiny compared to the object the emitter is near.
Is this expected? I don't see any 'scale to screen' implying settings. I need them to scale properly (that is, not to the screen, but to the scene)
asked Sep 30 '10 at 07:59 PM
Set the max particle size to something larger than the default .25. Keep in mind that huge particles can cause fill-rate issues, which is why that setting exists.
answered Oct 01 '10 at 01:44 AM