Hi. I am working on basic rigidbody player movement. I have tried this to move the player forward, but if I walk off a cliff I just walk on air while I am moving, but the velocity is local:
This does make the player fall off a cliff but it isn't local. So, how do I convert this to using local XYZ:
asked Jul 19 '12 at 11:02 AM
You should use physical forces instead to get the rigidbody moving.
answered Jul 19 '12 at 11:16 PM