I am trying to create a system of nested assets (with a script from the store). They come in with a prefix of GEOM, and I need to turn each one into a prefab immediately, and as such I want to change the prefix to SLAB. So is it possible to write an editor script that will automatically string replace GEOM whenever I create something, and just leave anything without GEOM alone?
asked Jul 18 '12 at 12:25 AM
answered Jul 18 '12 at 12:48 AM