When you usually program in C#, you can make a class
What I dont understand (I also checked this site) is:
Is every Gameobject which I put my Script on an instance of the class that is defined in the script?
Im sure it is like this, but I really would like to also hear it from someone else =)
Each component on a GameObject represents an instance of that component type. So, yes.
This can lead to complications if you need some way to tell them apart, but there's usually some way to manage it.
answered Jul 17 '12 at 08:08 PM