I want to have a simple app on a facebook tab. This means it must be a https page, but the sample html that Unity builds are for http. they give warnings and fail on https. pages. Is there a simple robust way to do this? I have seen tips to host the UnityObject.js locally but then it will not be updated.
edit: best solution I've found is on this thread http://forum.unity3d.com/threads/132632-Webplayer-SSL-https