If player enter a trigger, then activate a GuiTexture. If player leave this trigger, then disable(so inactivate) the GuiTexture. How can I do this?
var guiToggle : boolean = false;
function OnTriggerEnter(item : Collider) {
if(item.tag == "Player")
guiToggle = true;
}
function OnTriggerExit(item : Collider) {
if(item.tag == "Player")
guiToggle = false;
}
function OnGUI () {
if(guiToggle) {
//GUI code here
}
}