For example we added go = gameObject.AddComponent("Halo"). ow we want to tweak go (Halo) at runtime. How to do such thing (for example to aimate it)?
go = gameObject.AddComponent("Halo")
Jul 12 '12 at 01:51 PM
Jul 12 '12 at 12:57 PM
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asked: Jul 12 '12 at 01:51 PM
Seen: 420 times
Last Updated: Jul 12 '12 at 01:51 PM
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