Alternative for PlayerPrefs

Hello everyone! is there any alternative for PlayerPrefs? I'm looking for something like saving Vector3s in a TXT file? if it's possible, could it be loaded/retrieve again and assign to transform positions? im going to use this for procedural prefab building. where should i start looking? Thank you!

http://www.anbsoft.com/middleware/ezs/

Lets you save game states.

Also look at system.IO for writing and reading from file.

On iPhone you can use the WWW class to fetch data stored in the documents folder for the app

Answer link for iphone data saving:

http://answers.unity3d.com/questions/11462/unity-iphone-can-i-store-data-on-the-iphone-to-be-used-later/11480#11480