Making the Terrain Trees Break

Hey!! I need my FPS player to shoot the trees placed on the terrain, and there will be scoring on each fire that hits the tree. After each fire I want the tree, that is hit, to disappear. Please suggest me how to do this.

I am a beginner so please be concise. Thanks!

It’s not easy but it’s doable through terrain data. There is a script on here somewhere that explains how to do access them but it’s essentially using terrain data which puts all the trees into an array and you can use a for loop to go through them and access the one you want.