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When i click the editor play button, the scene by itself pause an by event. How fix the problem?
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In you error console, make sure that the "Error pause" button is selected. If it is the game will automaticly pause on play when you have an error. I hope this helps :D Johnny
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Runtime errors in your scripts can cause the game to pause, as can Debug.Break() statements.
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You edited the question to say "Solved". You should add the answer to your question as well. (Or if you'd rather not, then perhaps you should delete the question.)
Don't mark an answer as solved, ever. Just add your own answer to your question instead.