Ok so what I'm trying to do is change the brightness of a material by changing it's "V" value in the Tint Color property. Not sure where to go from there though. This what I've got so far:
I'm trying to do this so I can Mathf.SmoothDamp my skybox from black to the blue color that it normally is. Any help would be appreciated.
You need to use
SkyboxMaterial.SetCOlor( "_Tint", myColor );
to change the color. Not sure what you mean by V value. The V of a HSV color ?
answered Jun 24 '12 at 05:13 AM