GUITextUpdate.js
private var numPoints= 0;
function Start()
{
UpdateDisplay();
}
function UpdateDisplay()
{
guiText.text = "Points: "+numPoints;
}
function AddPoints()
{
numPoints++;
UpdateDisplay();
}
DetectCollision.js
var gu: GUITextUpdate;
function OnCollisionEnter(theCollision : Collision){
if(theCollision.gameObject.name == "Wicket"){
Debug.Log("Hit the cube");
gu.AddPoints();
}
}
giving this error
NullReferenceException: Object reference not set to an instance of an object
DetectCollission.OnCollisionEnter (UnityEngine.Collision theCollision) (at Assets/Script/DetectCollission.js:6)