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Animation Delay Problem

Hello!

Once I play an animation it does have a certain delay between it for exemple this is my code:

if(Input.GetAxis("Horizontal") == 1)

{ animation.Play("walk_right"); }

And for some reason It just plays the animtion waits for about 0,2 sec and playes again... It just doesnt keep playing the animation...

Any solutions for this?

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asked Jun 17 '12 at 12:17 PM

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Tope
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Open your animation in Unity Window->Animation, select the object, and see if the animation starts from 0. It looks like your animation start moving after 0.2s.

Jun 17 '12 at 12:19 PM fafase

I think thats the problem but I dont know how to work with that...

Jun 17 '12 at 01:06 PM Tope
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Problem solve a few days ago... just changed the end frame to a few frames back...

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answered Jun 27 '12 at 12:54 PM

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Tope
15 1 2 4

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asked: Jun 17 '12 at 12:17 PM

Seen: 460 times

Last Updated: Jun 27 '12 at 12:54 PM